How a catch goes
Cast, wait, strike, and land it.
A catch takes well under a minute. Here's one, straight from the game: the float, the nibbles, the strike, and a perfect catch.

A little dip is just a nibble. When it goes right under, reel in!

Cast
Press by the float and pull back like a slingshot. Farther casts reach deeper water. Bubbles show where fish are feeding.

Read the float
A small dip is only a nibble, and rare fish feint more than once. Strike when the float goes right under. Your phone buzzes on every dip.

Fight
Hold to lift the green bar and keep the fish inside it. Pull too hard on a heavy fish and the line frays, then snaps.

Land it
Keep it in the green the whole way and it’s a perfect catch. Then keep it for the villagers’ orders, or let it go.
Hold to reel. Keep the fish in the green.
Hold · tap · or Space
Try it here
Land a Bluegill before it gets away.
This is the fight from the game, cut down for the web. Hold anywhere on the water to lift the bar and let go to drop it. Keep the fish inside the green until the ring is full. If it never slips out, you get a perfect catch.

The Bluegill is the first of many. The rest are waiting in the game.
The island
A storm came through. Your catch can fix it up.
A big storm wrecked the island's fishing villages. The villagers ask for fish, and pay in coins. Spend them fixing up their village, job by job: clear the jetty, mend the roofs, light the lanterns. Mend the way on, and the next water opens.

Ask
Tap a job to hear what it needs from the villager who asked.

Fix
Pay in the coins your catches earned, and the hammers get to work.

Good as new
Under a blanket of stars, it comes back. Some jobs bring something new to the fishing.
A village at every water.

A lily pond with an old wooden dock. Every angler starts here.
Depth3 m
Quick, clear water and mossy stones, fished from the shore.
Depth5 m
Deep and still, and best at night. A boat rows you out to the deep water.
Depth14 mAnd past the fog? Mend the way on and find out.
The water keeps your clock.
Dawn
Midday
Dusk
NightDawn, midday, dusk and night follow the real time where you are, and some fish only bite after dark.
Every fish has its weather.
Rain brings some fish out, fog others. Everyone gets the same weather on the same day, and the calendar in your shack shows the whole week, so you can plan a trip for the fish you're after.
A whole fishing trip in your pocket.

Pick where to fish on the island map. What’s past the fog opens as you mend the way.

Bring the villagers the fish they ask for, and they pay in coins.

Rain brings some fish out.

Others bite best in the morning fog.

Row out over deep water at dusk.

And some only bite after dark.

Too heavy for your line? Better tackle holds bigger fish.
Fair by design
Made for short, calm sessions.
A few promises the game keeps, pinned where you can read them.
Bait refills on its own
Bait refills one every 2 minutes, up to 25, even while the game is closed.
Nothing spoils
Fish wait in your cooler for as long as you like. Nothing you earned is ever taken back.
No deadlines
The villagers wait patiently for their fish, and every job waits until you’re ready. Play at your own pace.
No forced ads
Watch a short video for a few gems only if you want to. Nothing pops up in the middle of a cast.
Money buys convenience
Gems buy extra bait, cooler space and fancy floats. They never buy the fun.
One nudge a day, at most
You only get a notification when something real happens, like your bait refilling or rain rolling in.



